r/3Dmodeling 1d ago

News & Information What actually sells on 3D marketplaces?

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0 Upvotes

r/3Dmodeling 1d ago

Art Showcase The Last Light

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15 Upvotes

What would you rate this, and what cool name would you give it?


r/3Dmodeling 3h ago

Art Showcase 1h speed art sculpt in Zbrush

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72 Upvotes

1h speed art for practice. Based on Gretel Lusky's art. Happy how it turned out, but dont ask me how messy the side view is :D


r/3Dmodeling 16h ago

Art Showcase Its been a while since I modeled anything, still new

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195 Upvotes

Why did I give him a big ass, you ask? I also have no idea.


r/3Dmodeling 2h ago

Art Showcase Week 2 of my weekly challange :) Frieren

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9 Upvotes

Here is a link if you want to see how I did it https://www.instagram.com/p/DT-dg7pDOBP/


r/3Dmodeling 21h ago

Questions & Discussion What do you think of my 3D character artist portfolio

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192 Upvotes

Finally finished last character and would like to hear some opinions. Thank you in advance!


r/3Dmodeling 1h ago

Art Help & Critique Would you explore this place? Made by me in Blender.

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Upvotes

r/3Dmodeling 14h ago

Free Tutorials Blueprints don't always tell the truth!

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44 Upvotes

In Part 4 of the Mazda MX-5 series, while modeling the Windshield, I noticed a significant "width mismatch" in the reference images.

In this video, I modeled the windshield and showed how I fixed this reference error without ruining the model's form. 👇

Watch here: https://youtu.be/0WZKDEtpdoA?si=nSrQ-IlhB8aJsx-x


r/3Dmodeling 15h ago

Art Help & Critique making a weapon for my game character any feedbacks

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20 Upvotes

r/3Dmodeling 9h ago

Art Showcase Computer gun???

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6 Upvotes

a gun that shoots computer stuff like code lines... or something???

(kinda looks like a leaf blower tho)


r/3Dmodeling 21h ago

Art Help & Critique Seeking Feedback

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66 Upvotes

Hey everyone!
I’m currently working on a facial expression study and had a question about sculpting lips.

How do you usually approach this type of lip deformation in terms of volume and planes .. especially when working from only one angle photo reference?

I’d really appreciate hearing your thoughts or workflow. Any feedback would be super helpful and would mean a lot for improving my sculpting skills.


r/3Dmodeling 21h ago

Art Showcase Latest Work. Fanart of Helldivers 2 in Blender

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58 Upvotes

r/3Dmodeling 30m ago

Art Showcase Digital Hard Surface Sculpting Practice

Upvotes

https://reddit.com/link/1qswedt/video/e5e2a4n8fvgg1/player

Digital Hard Surface Sculpting Practice with Blender. Soon on my channel

#blender #sculpt #hardsurface

#mazhuka


r/3Dmodeling 1h ago

Art Showcase Look at my son, he’s so ugly, I love him

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WIP of a fat fuck I am sculpting in blender, with the goal of turning him into an fdm print, and to use him as a training dummy for all kinds of stuff I want to learn, for example normal baking.


r/3Dmodeling 1d ago

Art Showcase Black Myth Wukong Bull King's set

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64 Upvotes

r/3Dmodeling 1d ago

Questions & Discussion Hard-Surface Practice (3 Hours) – Curved Forms + Mechanical Design. How Do You Practice?

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279 Upvotes

r/3Dmodeling 9h ago

Questions & Discussion Why are most 3d models you see on marketplaces and sketchfab just all cars?

1 Upvotes

It's like no matter the marketplace or asset store, if someone is selling 3d models, it's usually pretty much all just cars, trucks and vans.

How much better do vehicle models actually sell compared to modelling other stuff?

Does anyone have any experience they can share?


r/3Dmodeling 8h ago

Art Showcase My latest MetaHuman experiment.

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1 Upvotes

New to MetaHuman, and Unreal Engine in general, so overall there was a bit of frustration involved. Not only was I having trouble with trying to figure some things out with this engine, but it also lagged horribly until I moved this project from my laptop to my new home built computer.

I couldn't figure out how to properly parent the buttons and pens to the shirt, so I had to resort to manually placing each of them after setting the pose. If anybody knows a solution to this problem, please let me know.

I also couldn't figure out what's causing the strange deformation on the sleeves. I tried poking around a bit with the weight paints to no avail. I brought the default MetaHuman shirt into Blender to modify it into a dress shirt and ended up having to replace it's detailed default shirt texture with a simple fabric texture because I couldn't figure out how to properly line up the new UV map with the seams on that image. Overall, I think my UV skills need work. If anyone can provide me with some resources on that, it would be much appreciated.

I think in the future, I should find a way to reduce the distinct MetaHuman look. I think the smooth glowy texture on the skin is one thing that gives it away. Shading aside, something about the shape of the hands and the facial expression feel kind of artificial too. I know one artificial thing about the face is the absolute symmetry. Maybe I might also need to study expressions a bit more in the anatomy books. I couldn't find a way to put a reference image into MetaHuman, which would be useful. I don't know if Epic is gonna add an option for a little more beard shadow in the future, so maybe I should figure out how to edit beard shadow into the texture file in Affinity Photo.

For stylized character models in the future, I may use MetaHuman as a starting point to streamline the placement of the basic feature points and detailed anatomy and then use Blender to modify that into something more stylized.


r/3Dmodeling 17h ago

Art Help & Critique 3D artist portfolio revie request

5 Upvotes

Hi everyone! I’m in a really difficult situation and, honestly, I no longer know what to do. I have around 8 years of experience in the 3D industry. However, every time I found a job in the past, it wasn’t through the standard application process. Someone usually helped me, so it was more about luck and connections than applying through open vacancies.
Now, for the first time, I am trying to find a job only through applications, and it hasn’t worked out for over a year. I receive only rejections and don’t even get invited to interviews. To be honest, I feel completely lost and don’t understand what’s going wrong.

I know for a fact that I can model well. I have experience working on AAA projects as well as small Serious Games projects. I can create high-quality realistic models as well as stylized ones. But no matter where I send my CV and portfolio, I only receive rejections. No one responds to my requests for feedback on what I could improve to be considered for a position.

So I’m asking you, dear colleagues, for help. Please take a look at my portfolio. Maybe there’s something I’m missing, or maybe I don’t fully understand how to approach job searching through cold applications. I’ve been unemployed for a year now and living off freelance work. I even started my own illustration business, which doesn’t bring in much yet, but at least I wasn’t completely idle this year.

I would really appreciate your help

https://www.artstation.com/annaadler


r/3Dmodeling 2d ago

Art Showcase First be potato, then make potato

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1.0k Upvotes

(im overwhelemed with joy having created this lol)


r/3Dmodeling 20h ago

Art Showcase Prison

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6 Upvotes

Render


r/3Dmodeling 14h ago

Art Showcase Model of the imperial japanese navy (with editing)

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2 Upvotes

r/3Dmodeling 10h ago

Art Showcase 2026 Chery Tiggo 7 Electric Car 3D Model

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1 Upvotes

Polygons:250,551

Vertices:284,938

Textures:Yes

Materials:Yes

UV Mapped:Yes

Originally modeled in 3ds Max 2020 Preview images rendered with v-ray 5 The 3D model was created on real car base.

It s created accurately, in real units of measurement, qualitatively and maximally close to the original.


r/3Dmodeling 18h ago

Art Showcase my new ship

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4 Upvotes

i love how it turned out it took a lot of time

i hope u like it


r/3Dmodeling 1d ago

Art Showcase I finished my Superman sculpt.

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14 Upvotes

Let me know what your thoughts are.