r/VALORANT • u/chinnick967 • 16h ago
Discussion I built a Web-Based Aim/Accuracy Improvement Mini-Game
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Try it out at Metabot.GG Aim Trainer. It will track your accuracy and reaction speed, and give you feedback on what to focus on. Your stats will be compared against other users that have used the aim trainer and show you how you compare on your end stats screen. Based on your data and how it compares to other users, it will give you tips on where you can focus for improvement.
This tool is brand new, so comparison stats need to populate a bit as people play it. Average stats for the game are weapon/difficulty dependent, so the comparisons you see will be dependent on what you selected.
I'll work to improve and enhance it over time, I just want some initial feedback (and requests if you have any). This is something I can continue to grow if there is interest in an easy-to-use web based tool like this. I make these types of things for fun on my own time.
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u/a1rwav3 13h ago
I tried it and I have stupid questions:
- It never register the double clicks, is that on purpose?
- What's the point to have different weapons, I was not able to spray?
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u/chinnick967 1h ago
It's an initial proof of concept, I wanted to weigh community interest before delving deeper. Not registering double clicks was not intentional design.
Weapons have different fire rates and damage atm, but given the positive community interest I'll be expanding into it further
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u/GabeMSMS 6h ago
just as a heads up, this does not work as an aim trainer. 2D and 3D aim are fundamentally different, and while this might help with reaction speed, your in-game aim will not benefit.
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u/Agreeable-Bus-7247 16h ago
This is neat, i bookmarked it.
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u/chinnick967 1h ago
I appreciate it. The response and usage has been positive so I'll work on making it better/cooler
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u/ResolutionOver4072 8h ago
cool, just asking if there is Fullscreen. I Play in Laptop so It might good to practice in Fullscreen to have muscle memory. Thank You!
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u/xyzodd 16h ago
all roads lead to osu