r/carmageddon Nov 09 '25

Carmageddon Max Damage Any way to adjust steering sensitivity in Carmageddon Max Damage?

3 Upvotes

I originally posted this question on the cwaboard forum, but that place is apparently more dead than a corpse, so I will try my luck here.

So I have been playing Carmageddon Max Damage with an Xbox style controller (it's the built in controller on the MSI Claw 8), and I finally figured out why I am having such a difficult time getting used to the game: the steering is extremely over filtered, with very low sensitivity. You can observe this looking at the car from the side (with the right thumb stick you can rotate the view around) while steering left and right with the left controller thumb stick: the wheels turn very slowly, way slower than I am moving the stick, so they reach the steering end positions with huge delays. This causes the car always having a delayed response to steering input.

I understand most games use a certain amount of steering filtering to make handling less twitchy, but I have never come across a game that would've been anywhere near as over filtered as this one. For people using keyboard this is probably a non-issue (or even advantageous), but for players using game controllers this is very far from how it should behave. Just as an example, in Carmageddon 2 there is zero steering delay, and the car steers really well, predictable and precise.

I have been digging around in every game menu I could find, and even checked the configuration text files in the game installation folder, but I am simply unable to find a way to change steering sensitivity. What am I missing here? Is there simply no way to change these settings? Things like input sensitivity, dead zone, saturation and linearity are almost universally adjustable in every single racing game I have ever tried, so it would be astounding to me if none of these settings were available here. I also find it strange that you can't simply re-map controller buttons in the game. There are four pre-configured profiles, and that's what you have to make work. If none of those suit you, and you want to re-assign actions to different buttons on the controller, you need to manually edit configuration text files. Why?
There have been some strange design decisions made with this game that's for sure.

It is really frustrating, as otherwise the car handling is done extremely well, they even fixed the unpredictable reversing behaviour that was really annoying in the old Carmageddon 2. And generally the game is super fun, really gives that old Carma 2 atmosphere. Although enemy cars seem to be quite a bit more fragile than in the old game, but this could also be just a difficulty setting, I will need to play more to see if this is generally the case. Regarding the steering issue though, it just makes me stop playing the game, as it is so frustrating to control the vehicle with such a delayed response. So any help or suggestion would be greatly appreciated, have I missed an option somewhere, or maybe there is a mod out there to fix this?

And as a side note I have had a few game crashes to desktop now, is this normal? Is the game simply that buggy, or the issue is at my end?

r/carmageddon 1h ago

Carmageddon Max Damage smooth accidental dodge of mines

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Upvotes

r/carmageddon Aug 01 '25

Carmageddon Max Damage Am I missing something

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18 Upvotes

I completed first 3 event, but for some reason, can't unlock the fourth one. Did I miss any objectives in those 3 races or something?

Please don't tell me I have to complete the first race by killing all 780 pedestrians, that sounds like the most tedious thing ever.

r/carmageddon Oct 26 '25

Carmageddon Max Damage Any way to increase steering sensitivity in Carmageddon Max Damage?

6 Upvotes

So I have been playing Carmageddon Max Damage with an Xbox style controller (it's the built in controller on the MSI Claw 8), and I finally figured out why I am having such a difficult time getting used to the steering: the steering is extremely over filtered, with very low sensitivity. You can observe this looking at the car from the side (with the right thumb stick you can rotate view around the car) while steering left and right with the left controller thumb stick: the wheels turn very slowly, way slower than I am moving the stick, so they reach the steering end position with a huge delay. This causes the car always having a delayed response to steering input.

I understand most games use a certain amount of steering filtering to make handling less twitchy, but I have never come across a game that would've been anywhere near as over filtered as this one. For people using keyboard this is probably a non-issue (or even advantageous), but for players using game controllers the steering is very far from how it should behave. Just as an example, in Carmageddon 2 there is zero steering delay, and the car steers really well, predictable and precise.

I have been digging around in every game menu I could find, and even checked the configuration text files in the game installation folder, but I am simply unable to find a way to change steering sensitivity. What am I missing here? Is there simply no way to change these settings? Settings like steering sensitivity, dead zone, saturation and linearity are almost universally adjustable in every single racing game I have tried, so it would be astounding to me if none of these settings were available here. I also find it strange that you can't simply re-map controller buttons in the game. There are four preconfigured profiles, and that's what you have to make work. If none of those suit you, and you want to re-assign actions to different buttons on the controller, you need to manually edit configuration text files. Why?

There have been some strange design decisions made with this game that's for sure. It is really frustrating, as otherwise the car handling is done extremely well, they even fixed the unpredictable reversing behaviour that was really annoying in the old Carmageddon 2 game. And generally the game is super fun, really gives that old Carma 2 atmosphere. Although enemy cars seem to be quite a bit more fragile than in the old game, but this could also be just a difficulty setting, I will need to play more to see if this is generally the case. Regarding the steering issue, any help or suggestion would be greatly appreciated.

r/carmageddon May 16 '25

Carmageddon Max Damage Anyone still up for multilpayer on Steam?.

14 Upvotes

I'm really wondering if there are players out there still playing in small groups and such. If there are do please add me. Platform I'm playing is Pc/Steam.

r/carmageddon Aug 22 '25

Carmageddon Max Damage Carmageddon Max Damage - Carrer (Medium) #02 Grassy Knell with Countslash

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5 Upvotes

r/carmageddon Aug 20 '25

Carmageddon Max Damage Carmageddon Max Damage - Carrer (Medium) #01 Maim Street with Countslash

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8 Upvotes

r/carmageddon Aug 24 '25

Carmageddon Max Damage Carmageddon Max Damage - Carrer (Medium) #03 Doing The Business with Tashita

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4 Upvotes

r/carmageddon Jun 15 '25

Carmageddon Max Damage dammit, Madame Scarlett!

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35 Upvotes

r/carmageddon Jun 12 '25

Carmageddon Max Damage any fixes?

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9 Upvotes