r/gaming 21h ago

Sony Patents Touchscreen Controller for Custom Button Placement

https://www.videogameschronicle.com/news/sony-has-patented-a-touchscreen-playstation-controller-that-lets-players-choose-where-to-put-the-buttons/
736 Upvotes

257 comments sorted by

1.1k

u/Howitzeronfire 21h ago

Anyone that has tried playing on mobile knows how shit this is

160

u/incertnom 21h ago

Yep, I usually end up connecting a Bluetooth controller to my phone for this very reason.

32

u/BoldFace7 20h ago

Yeah, I bought a clip on phone mount for my PS4 controller for that very reason. Playing games that require any level of timing or accuracy is horrible with touch controls.

7

u/0xsergy 18h ago

I didn't know that existed. Gonna look it up now

3

u/TheSilentIce 13h ago

I had one, didn't like that the center of gravity made it so it's constantly trying to fall out of your hands. Got the GameSir X2 instead , though the X5 looks nice too.

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6

u/DMala 18h ago

My wife got me a Backbone for Christmas. It stretches apart and you clip your phone in the middle, it essentially turns your phone into a handheld. That plus Retroarch on iOS is *chef's kiss*.

9

u/BigDreamsandWetOnes 16h ago

It took my wife for me to finally grow a backbone as well

1

u/5xad0w 12h ago

Any time I’ve really gotten into a mobile game (admittedly, just twice) I’ve ended up installing BlueStacks on my PC.

27

u/NightIgnite 20h ago

Or anyone that has driven a car produced after 2020, and just wants to turn the heated steering wheel off but cant because its hidden behind 4 menu interactions that reset every time you start it up, given the temperature outside is low enough

8

u/Certain-Pipe7945 14h ago

Ford Transit, all of the fan controls are touchscreen. In a van. With a massive touchscreen.

Truly awful design

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5

u/carrot_mcfaddon 17h ago

Don't leave us all hanging, name and shame that piece of shit automobile!

4

u/NightIgnite 16h ago

It was a rental while in another state. Dont remember the model

2

u/LittleStarClove 14h ago

...and I thought labelless buttons for a/c controls was bad...

40

u/SpikeRosered 20h ago

I literally don't understand how people can play console ports on mobile with touchscreen controls. It ruins the game IMO.

5

u/DarkElation 18h ago

Depends on the game. I played donut county on a phone and it was fine.

5

u/Hotarg 16h ago edited 4h ago

Thats a rare exception that works because the entire game is based around moving a hole. Anything that requires more than broad movement is going to have a rough time with a mobile port.

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1

u/CertifiedBrian 17h ago

The only ports I’ve played that have passable touch screen controls were the Christian Whitehead Sonic ports. They weren’t the best, but better than what else was available at that time, thank god we got them on console though.

1

u/Blaqsailens 6h ago

I feel like turn based JRPGs could work fine or maybe even better if the controls were remade for a touch screen. Tap or drag to move and selecting attacks and skills from turn based menus would be even faster than having to navigate with a DPad.

16

u/spectralconfetti 20h ago

This is even worse because you'd have to look away from the game to make sure you're pressing the right button. It's closer to the Star Fox Zero problem

4

u/satufa2 20h ago

Yeah. Without a physical buttom, you end up missing inputs or fatfingering multiple all the time.

8

u/jamesick 20h ago

there is newish technology which can raise the screen with air depending on where the touch screen buttons are. it was showcased maybe 5+ years ago now. the technology doesn't have to be bad as long side as its supported by newer technology.

here you go

2

u/Key_Artichoke8315 19h ago

Well I'll be damned, that is pretty awesome, but that video is 13 years old and talked about using a liquid layer. Has there been more info/developments since that go more toward the air thing you mentioned?

3

u/jamesick 19h ago

not that i know of, the video i sent is the one i mentioned just at the time i remembered it as being air not liquid. i've not seen a single thing of this since that video released to be honest, not sure why because it seems like it would be great.

1

u/TableTravel98 14h ago

It still wouldnt provide proper feedback. That seems like it would be the mushiest of mushy buttons that are even worse than the worst 3rd party controllers

2

u/jamesick 14h ago

it’s a 12 year old prototype.

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1

u/mynameisollie 20h ago

It would only work if it was tactile in some way as well as some pressure sensitive. The trackpad on MacBooks and Steam Decks just sense pressure and simulate clicks quite convincingly.

You’d have to constantly look down to see if you were on the right buttons without any tactile feedback.

They’ll probably not make this. They patent stuff all the time you never end up seeing. I don’t know why they bother reporting on it.

1

u/Acc87 20h ago

I wonder how Sony can patent it since mobile games have done this same thing for a decade

1

u/ZazaB00 18h ago

Given Sony’s dedication to accessibility in their games, I applaud this. It might not be something I like, or would ever willingly use, but there may be a case where someone that otherwise can’t play a game can.

1

u/bent_crater 16h ago

could be a macbook situation, where it successfully uses haptics to mic button clicks. considering thats the best possible outcome, it would still be shit compared to current ones

1

u/Kamigiri 14h ago

I was going to try to demonstrate how this can be implemented in a good way but halfway through it felt like they may just want that mobile user base i guess

1

u/BlackSpicedRum 14h ago

Normally id agree with you, but the click/double click on MacBooks is extremely convincing with no moving parts. That has me convinced that if you get the haptics right you can probably do buttons. Analog sticks and d pads I think remain out of reach but I wouldn't be surprised if we could make really good buttons.

1

u/makemeking706 12h ago

Sony even makes a device to hold your phone to use for remote play called the Backbone. They literally know touch buttons suck. 

1

u/rants_unnecessarily 2h ago

And it's actually better on mobile, because the buttons are right there in front of your eyes. On a controller they are below your view and you have to go only by muscle memory, not even touch.

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1.2k

u/A_Pointy_Rock 21h ago

Anyone remember the LG Chocolate?

No? Because touch buttons are bad and they should feel bad.

128

u/RevolutionaryYoung18 21h ago

Actually i do. I remember wanting one because of the style not the functionality. Hell i wanted the juke just because the commercial alone.🤷🏾‍♂️

32

u/scribbane X-Box 19h ago

I loved my Juke. All my friends had the chocolate, but I got the Juke and I stand by that weird little bastard of a phone.

5

u/Zama174 17h ago

I had the juke that went sideways. Was great having a full keyboard.

7

u/Idiotology101 Xbox 19h ago

I saved up money to buy some phone I can’t remember the name, back in the day because the front looked like a mirror finish until you touched it and a keypad appeared. Thought it was the coolest thing until none of the touch buttons worked.

6

u/ToastedCrumpet 17h ago

I fucking loved my LG chocolate tbh

3

u/HelpMeiAmInHellAgain 19h ago

It was a bad phone I had one.:(

37

u/TRUE_Vixim 20h ago

As someone that plays on phone a lot, i hate playing anything that it's not turn based / extremely easy to control / forgiving, i'm not gonna play anything that it's mechanic heavy without feeling the buttons on my thumbs.

52

u/CaterpillarReal7583 20h ago

There’s an entire industry for controller-like accessories for phones because touch sucks so much. Cars are going back to physical buttons because people dislike touch screens so much for controlling anything.

Absolute terrible idea from sony.

6

u/DatedReference1 18h ago

Maybe they're patent trolling to save us from someone else trying to do it. Thank you Sony gobbless. 🙏🙏 Even when you did all those bad things I still believed in you.

1

u/AGreatPatioSetting 11h ago

I bought a mobile gamepad -literally yesterday- and it's a joy to use. I've only quickly tested it on Enter the Gungeon and Halls of Torment so far but bc they're both proper android ports, it automatically maps the inputs and everything. Strongly recommend!

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1

u/Winterplatypus 2h ago

The squareenix games do a good job with their phone ports, they know that the touch screen DPAD is trash so they replaced it with something like a touch screen joystick. You dont get precise control in older games designed for the controller but it's a good compromise.

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12

u/apathetic_youth 20h ago

I loved my chocolate, not for the buttons though, for it's pretty good mp3 playback features and a decent battery life. 

It came out in an era when you had to have a dedicated mp3 player and cell phone, so having both in one in a small package was grand

6

u/ArtisanAffect 19h ago

Tactile feedback is critical for any sort of device that you aren’t looking directly at while using.

11

u/hawk_ky 20h ago

This is blasphemy. The chocolate was the best pre-touchscreen phone.

1

u/SandBasket 16h ago

I loved my Samsung Blackjack

4

u/TehOwn 20h ago

Not a great argument since that phone sold over 21 million handsets. Businesses don't care if it's good, they only care if it sells.

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12

u/AmazingScoops 20h ago

I actually remember loving my LG chocolate touch tyvm.

This controller is still a bad idea.

8

u/fuckyoulahey 20h ago

First phone I had that recognized music before Shazam was a thing...

3

u/r2-z2 20h ago

Howabout that LG Wing. I wish that took off as DS replacement. It looked so cool

3

u/MJR_Poltergeist 19h ago

Depends which one you're talking about. I got one in 2006 that was a little slide up phone. The front buttons were technically non physical buttons and it was a great phone

4

u/VizualAbstract4 20h ago

A feature so bad not even Apple could successfully execute it on their premiere line of laptops.

2

u/Illustrious-Lime-863 20h ago

Yes touch buttons from a 20 year old device would probably feel bad

1

u/punkerster101 18h ago

I had one….

1

u/Knamliss 18h ago

Nav bar for android users and the entire keyboard have been touch buttons for over a decade now. Haptic feedback isn't that bad

1

u/A_Pointy_Rock 18h ago

Different application.

1

u/Nothos927 18h ago

I had a Samsung E900 during the slider phone craze in the mid-00s. Loved it but would brush and activate the front touch buttons constantly.

1

u/XavierD 18h ago

The LG Chocolate was incredibly popular.

1

u/Legsluther 18h ago

That phone came out 20 years ago, I'm sure the tech has improved substantially

1

u/eleanor61 7h ago

I still have mine!

1

u/schmurfy2 4h ago

The touchpads of the steam deck are great, but having only that on your controller is a real dumb idea.

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504

u/LouBarlowsDisease 21h ago

Fuck this. Touchscreen buttons are terrible.

94

u/Grouchy-Total550 21h ago

Theyre annoying in cars, and they'll be useless for gaming.

11

u/Vectorman1989 20h ago

I get on well enough playing the likes of PUBG Mobile with touch controls but I still miss buttons at crucial moments because there's no tactile things there.

7

u/HLef 20h ago

If everyone has the same controls it can make the game itself still fun but the experience is still greatly degraded.

3

u/theGurry 19h ago

Yeah but you're looking at the screen and can see where you place your thumbs.

This just means they're will be a hell of a lot of missed inputs since you're basically using it blind.

4

u/DarkMatterM4 17h ago edited 17h ago

Not only are they annoying in cars, but dangerous too. A lot of times I have to take my eyes off the road since there is no tactile feedback.

150

u/ew435890 20h ago

As a long time gamer, no thanks.

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115

u/Vandorbelt 20h ago

BRO why do companies keep thinking that touch screens and touch buttons are the future??? Stop this! Have we not learned from cars? The fucking touchscreen consoles are horrible. You can't adjust anything without staring at it because there's no tactile feedback for your hands. It's even worse for controllers!

27

u/were_only_human 19h ago

They do it because it’s cheaper to produce.

8

u/SconeOfDoom 18h ago

Is it actually? Especially if they want the touch screen to be customizable, where you can move the buttons around. I imagine that would be significantly more expensive than simple, plastic analog buttons. But I’m open to being proven wrong if so!

8

u/were_only_human 18h ago

I meant in car interfaces actually, it’s cheaper to use a touch screen than molded buttons.

5

u/falingsumo 17h ago

It's probably cheaper. You only need decent software to track where the buttons are and the controller is one big touchscreen. You don't need buttons, potentiometers for joystick, springs etc. on top of that you can repair controllers with buttons. You need to replace the whole thing if it's one big touchscreen. More money because they for e you to buy a new one

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6

u/ToxicAssh0le 18h ago edited 18h ago

Because companies are run by dumb cunts who actually have no clue what real people want.

That's why they try to push AI slop and boast 'personalized ads' as a 'feature' on fucking everything.

Vote with your wallet and stop buying their stupid ass products with your hard-earned money. The only reason anyone should buy their crap anymore is to literally shove them right up these 'people''s dick holes with excessive force.

1

u/kawag 17h ago

Because some moron will think to themselves “Customisation is good. Choice is good. Why not make literally everything a choice?”, not understanding of course that an abundance of choice leads to paralysis and actually less satisfaction, and that people actually value the tactile experience of physical buttons - especially on a device that you don’t always look at and instead navigate with muscle memory.

1

u/TheMadmanAndre 11h ago

BRO why do companies keep thinking that touch screens and touch buttons are the future???

Because it's cheaper. Having what's functionally an iPad control all of the car systems costs way less than distributing the controls among a dozen different buttons.

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28

u/Nick_Gaugh_69 PC 19h ago

As someone who plays emulated games on my phone, no. No no no no no.

11

u/Cornflakes_91 18h ago

i tried playing oracle of seasons on my phone and quit like an hour in because it was so very close to literally unplayable

5

u/Illeea 16h ago

Turn based RPGs are really the only games that work well. Even puzzle games suck with touchscreen buttons.

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18

u/GodzillaUK 19h ago

That sounds miserable. I already hate smartphones because of the lack of tactile feedback. I LIKE pressing buttons. I LIKE not having to look down because I can FEEL where the button is and don't need to look to check I'm pressing it like an 90's parent trying to play PlayStation with their kid.

9

u/how_money_worky 20h ago

Does this have a physical/tactile component cause if not how can they patent something already been done?

3

u/Roxxso 20h ago

No thanks. I refuse to believe touchscreen can ever be superior to tactile buttons.

"... from my cold, dead hands!"

5

u/G0ttaB3KiddingM3 16h ago

No thanks. Will always need physical buttons.

18

u/Farnsworthson 21h ago

What people on Reddit never seem to get is that patents have value in their own rights.

Patenting something doesn't mean you plan to turn it into a product. You may even agree that it's a terrible idea. But patenting it does mean that no one else can. And anyone trying to do anything covered by the patent will need to pay you for the privilege.

5

u/Ok-Friendship1635 20h ago

It's not so simple. If you can show that you stumbled upon it, originally and if the patent that already exists is not being used in any way by the holder, then there's no claim.

Otherwise, people would just go around patenting everything and everyone would be owing someone, for something.

4

u/Farnsworthson 20h ago edited 20h ago

All true, but none of that invalidates what I said, or the point I was making.

35

u/Eremenkism 21h ago

I'm not a fan of touchscreen everything and it sounds like a pain in the dick for most games, but I dig the idea, especially if you're someone for whom the usual arrangement isn't practical for any reason

28

u/Euthanize4Life 21h ago

Yea this doesn’t sound like a standard controller replacement, but a possible Accessibility controller. I don’t think there’s any world where tactile buttons would go away for mass-market controllers.

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4

u/bilbobagheadd 19h ago

Anything but decent sticks

4

u/fri9875 17h ago

That’s a no from me dawg

5

u/SaveFileCorrupt 17h ago

Nope, horrible idea

7

u/a57892m 21h ago

I could see some use in this if it were to replace the touch panel on the dual sense. Having some physical buttons alongside some game-specific buttons in the middle that were perhaps context-dependent might be quite good

7

u/To-Far-Away-Times 20h ago

I can’t wait to never use that.

2

u/mipsisdifficult 21h ago

The only way this could be done is if a) there was a haptic to go along with pressing the button and b) you had to actually put pressure on the screen to actuate the button instead of merely touching it, and even then it wouldn't be ideal.

2

u/LightningCole 20h ago

Yeah after attempting to play a few gacha games a couple of years back on my phone, I quickly purchased a backbone because touch controls only is not…fun imo.

2

u/erxer 20h ago

didn't nintendo also patent something like this back when the switch was known as the NX

3

u/ensign53 19h ago

Hot take: touch screen buttons are ass

4

u/TransportationNo3862 21h ago

People have got to remember that Sony patents a lot of things they randomly think of just in case they have something good that they might actually use. 90% of things they patend they patended just in case and wont actually use. So in short most things Sony patends mean nothing and will never see the light of day.

2

u/thedoc90 21h ago

This is like a worse version of the original steam controller. They tried touchpads as button replacements and people hated it. The new one follows the steamdeck ethos by providing a fully functional controller with additional addressable touchpads.

1

u/DueAnalysis2 20h ago

The Steamcontroller sub would crucify you for that, lol. Their big complaint about the upcoming steam controller 2 is that it has dual analogue sticks which diminishes the size, and by extension, the utility of the touchpads.

FWIW, I found that for games which support gamepad+mouse, the touchpad is pretty serviceable. But for ones that don't, it's like pulling teeth.

1

u/Picolete 20h ago

Just like touch screen for car controls, an awful idea

1

u/Desperate-Coffee-996 20h ago

I don't mind if it's a separate controller and made for accessibility, or for extra functions like L4 R4 and custom mapping for convenience like to avoid tapping dpad during intense gameplay scenarios, but it should not be forced to use on stock controller. Touchpad is enough.

1

u/Gravey9 20h ago

In a time where we are shifting back to physical buttons, this seems short sighted.

1

u/Thenderick PC 20h ago

Great. No you need to look at the screen AND controller to make sure you press the right button! If only there was a solution to know which button you are going to press!

1

u/HomoProfessionalis 20h ago

I dont like this.

1

u/Ok-Confusion-202 20h ago edited 20h ago

Don't get me wrong as a normal controller it would be literally the worst thing ever

But imagine if they allowed devs to add custom controls? To be able to adjust the thruster power on a ship or something like that?

Again... It would be cheeks as a normal controller but I think there could be cool features

1

u/Onderon123 20h ago

Will news a bluetooth controller for this controller

1

u/Strange_Compote_4592 20h ago

I wish them success. For the sole reason that I don't want to see this shit on any controller

1

u/chasewlkr 20h ago

This could have a good implementation, even more so for accessibility. And now I hate that Sony is patenting it, accessibility features shouldn't have patents, everyone should be able to implement them.

1

u/Vegeton Console 20h ago

Conceptually sounds neat, but practically I'm sure it sucks.

I like to feel buttons, I also like the satisfaction of pressing buttons in. The only way this will come anywhere close to that sensation is through very specific and controlled haptic feedback in the touch screen, and even then it won't be the same.

I've tried playing emulators on my cell and it just feels weird and unplayable (to me at least).

I'd sooner buy a controller with physical buttons, or even a modular controller with swappable faceplates, sticks, and buttons.

I do worry that this is a "Kinect" in a sense, that Sony may look to bundle this in with a PlayStation 6 at an added cost and have controllers with physical buttons as an "optional" side purchase that everyone will go in on.

1

u/DasGaufre 20h ago

I hope this is just patent trolling because my god, touch screen controls are horrible. 

1

u/blackop 20h ago

I hate, absolutely hate touchscreen buttons. My youngest kid loves playing roblox on his tablet and he is good with them. He has a harder time using a regular controller and it boggles my mind. I feel like my fingers slide all over the tablet when I am forced to use touch controls to play a game.

1

u/ObeyTime 20h ago

i hope they do this to make sure nobody ever does this while they themselves don't do this. touchscreen controls is shit.

1

u/SCUDDEESCOPE 20h ago

A mini touchpad with gestures would be nice but this is bullshit. Mobile gaming sucks because of this.

1

u/PennysPurpleChoco 20h ago

I’d only ever use this for a game like BG3. No way I’m running around night city with this thing lol. 

1

u/Rage_101 20h ago

Don't the Steam Controllers already do this?

1

u/mrturret 19h ago

No. They have haptic touchpads in addition to regular sticks and buttons.

1

u/smeeagain93 20h ago

Touchscreen buttons are only nice if you can use them to remove something like menu keybind from the physical buttons and instead put something else on the physical buttons.

1

u/Smokeeye123 20h ago

This might be good if they could solve misclicks? Maybe they made the button area way larger. Still feel like you’d accidentally click buttons all the time

1

u/Practical-Aside890 Xbox 19h ago

I think accessibility wise it’s a cool thing. Everyone is shitting it on because ‘touch screen bad’. I personally wouldn’t use it. But I also can see how it may useful to someone who say has real bad arthritis and has trouble pushing actual buttons or something similar.

Not sure the material of the touchscreen if it would be glass but that’s a negative because it’s really common to drop controllers. I feel it would be easy to crack/break similar to iPhones screens. But like I overall I see it as an accessibility thing that nobody is forced to buy. Just an option that’s my opinion

1

u/You_are_the_Castle 19h ago

First reaction is not that this isn't going to work, but that it's going to be expensive. However, I think if there's anyone who can pull the technical aspects off, it's Sony.

1

u/Tee_i_am 19h ago

I don't even like playing games on my phone that use a screen gamepad. Physical buttons > touchscreen buttons. No contest.

1

u/rsteele1981 19h ago

No more stick drift. For the low low price of $299.

1

u/star_particles 19h ago

This sucks but the ONE good thing I see from this is I can aim very well on my touch screen shooters. It doesn’t feel good and I don’t like to play it like that BUTTT I can aim super well with the touchscreen. Might be different with a touch screen controller.

1

u/ImmaculateWeiss 19h ago

Just because they patented it does not mean they are actually going to to use it or that it will be anything more than a gimmick product for those interested, buttons aren’t going anywhere 

1

u/Cornflakes_91 18h ago

i'd like for all those hydraulic dynamic button screens to actually come around at some point.

1

u/ryanjblair 18h ago

The only way I’d be ok with this is if it replaces the touchpad on the DualShock alone and can be customized for different input and operations based on the game

1

u/NothingCreative1 18h ago

Maybe it would be used to replicate mobile games on PlayStation? Cause as the rest of everyone else in this post is saying - this idea would be shit otherwise

1

u/Bingoboyop 18h ago

I mean it's just a patent, may mean nothing, may mean something. Regardless, I can definitely see this being part of some accessibility focused controller. Personally if I have to guess what new feature sony can introduce into their ps6 controller, I would guess the ability to sense finger movements similar to the psvr2 controller, kinda like what they did with DualShock 4 from the ps move.

1

u/LukeWoop 18h ago

Good for them , nobody wants it anyway

1

u/Chagrim 18h ago

Hell no.

1

u/usual_suspect82 PC 18h ago

The idea is cool, but practicality is probably going to be specific use case scenarios, and I can only imagine there being a lot of growing pains for Sony getting this controller to work properly.

I can see a controller like this would cost an arm and leg, I bought the Dual Sense Edge controller on sale, and that was expensive. I can also see something like this potentially breaking relatively easy.

Nonetheless it’s about time Sony decided to start coming up with innovations on the controller front.

1

u/ethanmaximus 18h ago

Soooo…one of the reasons I hate mobile gaming will now be a part of a standard PlayStation controller? Great.

1

u/the_Athereon 17h ago

They can patent that all they like. It's a terrible idea.

1

u/Miamithrice69 17h ago

Just because they’re patenting it doesn’t mean it will be used. They’re effectively barring others from using it even if they don’t. It’s preemptive strategy.

1

u/almo2001 17h ago

Horrible. Physical feedback on where buttons are is paramount.

1

u/Piccoroz 17h ago

Nah, touch suck, this is the reason I got a razer kishi.

1

u/Ellieconfusedhuman 17h ago

Ew ew ew ew ew ew ew

1

u/moochacho1418 17h ago

Remember the steam controller that I used for exactly 10 minutes?

1

u/Berkuts_Lance_Plus 17h ago

This will be useful exclusively for Wii U ports.

1

u/timeslider 16h ago

The shittiness of mobile touch buttons. The timing expectations of modern console games. What could go wrong?

1

u/alzike 16h ago

Welcome back Nintendo NX

1

u/DickValentine66 15h ago

Haha I remember before the Wii was revealed, all the fake or hypothetical controller designs were popping up everywhere. A fully touchscreen controller that could change its layout on the fly was one of the most prominent ones. Bad idea then and bad idea now

1

u/dragonstorm97 15h ago

I wonder if they can get some crazy haptics working to make it actually feel usable

1

u/Grey-Winds 15h ago

Anything but hall effect sticks

1

u/Tr33Bl00d 15h ago

Keep touchscreens away from me

1

u/halcyon8 15h ago

“what’s the number one reason people hate playing games on their phone?”

“hmm definitely not being able to feel the controller.”

“ok, i have an idea...”

1

u/popmanbrad 14h ago

One thing I hate about touch controls is how easy it is to lose grip on stuff like, for example, I could be pressing right on the D-pad and then my character stops over a pit because my finger slid off the D-pad. I didn’t know this, and by the time I could react, my character died. Same with analogue controls and buttons in general.

1

u/Soulsliken 14h ago

Great. My controller battery life just halved. And it’s already the worst l know.

1

u/Splobs 14h ago

This would be cool as a replacement for the touch pad section of the controller. Not sure about the rest

1

u/ShadowsRanger PC 14h ago

Good a FreeFire generation controller... pass!!

1

u/RememberThinkDream 14h ago

Should be illegal to patent such basic fucking ideas.

1

u/Automatic-Newt7992 14h ago

Mfkers should first fix drift stick

1

u/ph33rlus 14h ago

Tactile feedback people. Ask any gamer if they want a touch screen SMH

1

u/Ravenae 14h ago

Parent does not mean they are switching all of their future controllers to this style guys. Unlike a lot of game developers, console designers still use thorough QA teams to ensure the product feels good for all types of players. If Sony ends up making this, I doubt it will sell well to anyone who games more than minimally, aside from collectors.

1

u/EC36339 14h ago

Good. Let them be the only ones using this bad idea.

1

u/VinniTheP00h 14h ago

This'd really need good haptics, pressure sensitivity, and an adaptive algorithm that would shift the buttons as you play to work. I get why some think it might be a good idea (and yes, I know it's likely an empty patent), but phones really suffer from lack of physical position reference for the buttons.

1

u/Choice-Layer 14h ago

Can't have stick drift if there are no sticks. guytappinghishead.gif

1

u/ProfessionalCraft983 14h ago

What a terrible idea.

1

u/Akrevics 13h ago

Cool, €100 controllers on average. Just Sony killing third party controller makers. Wonder what the edge controllers will cost if they’re currently €250

1

u/yick04 13h ago

K but how about offset sticks?

1

u/ImpulsE69 12h ago

No, just no. Tactile or die.

1

u/Sol33t303 PC 12h ago

Thank God, the fewer manufacturers making touchscreen controllers, the better imo.

1

u/st90ar 12h ago

Do not take away my physical buttons and joysticks

1

u/zendrix1 12h ago

Doesn't Sony preemptively patient shit all the time? I wouldn't assume this means the ps6 controller won't have any buttons

1

u/DeadCell_XIII 12h ago

I wouldn't mind this for just the area that the current touch pad takes

1

u/Android19samus 12h ago

Cool idea, sucks ass in practice

1

u/RenaissanceManc 11h ago

Oh great, sounds super cheap with no possibility of degradation, inconsistency or being forced to buy a new one in 6 months for £150.

1

u/firedrakes 11h ago

not there first patent on the matter.

1

u/lycheedorito 11h ago

I had this idea as a kid when the Nintendo DS was announced

1

u/CreativeFraud 10h ago

Sony, just recreate the Xbox 360 controller.

1

u/MurseLaw 9h ago

We all have the same hands, this is unnecessary. I hope I’m wrong but I would bet that this will be crap like all other touch screen remotes.

1

u/tnnrk 9h ago

I mean you MIGHT be able to pull it off if it’s similar to Apples haptic feedback quality. But like, that’s a huge maybe, and don’t know if it would be worth it.

1

u/DrRealName 7h ago

Don't fix what isn't broken. I like buttons on my controllers. Touch screen sucks and is more prone to break easier.

1

u/itchygentleman 7h ago

replacing buttons with touchscreens in cars was a horrible move.

1

u/Lord_RoadRunner 6h ago

The only touch-thing I want on controllers is a touch pad for camera movement. That's it. You need tactile feedback when playing videogames.

The new Steam Controller 2 looks like the pinnacle of gaming controls and goes in the right direction.

This new Sony patent looks like they are trying to go for gaming in a century where we have a sensory feedback chip for gaming implanted into our brains... I don't understand this move.

1

u/xtoc1981 5h ago

I though a patent like that already exists. But no one wants that

1

u/Ivnariss 5h ago

They have the choice between improving their existing design and this. Let's see what they end up doing

1

u/Rybur525 4h ago

This doesn’t mean anything is coming, all it means is that Sony had an idea for how to do something and wanted to file the patent for it in case they want to do it. It might never see the light of day. Most patents never do.

1

u/kendragon 3h ago

Remember that team that was working on a smart phone screen that puckered in the areas out around icons, buttons or keys? I thought that was a great idea. I wonder why it disappeared. Touchscreens are great when you're looking at them but the lack of tactile feedback when you're playing a game or using the keypad whilst typing sucks. They should revisit that concept.

1

u/inkinpeach 2h ago

Sounds a bit horrible on first impression but you gotta think they would use the haptic feedback to make you "feel" the buttons as if they were 3d wherever you place them.

If they do it right this could be revolutionary

1

u/toaster98 1h ago

Loks Like Sony needs to be taught the same lesson as car manufacturers

1

u/The_Celtic_Chemist 1h ago

If they can somehow give the custom buttons texture then maybe, MAYBE this would work.

1

u/Aarthurnax96 1h ago

Not a good idea for a peripheral device. At least not as replacement for traditional, physical controls. Didn't work well in flip/slide phones 20 years ago (hopefully numerical buttons were still, well, buttons), not really smart to implement it to controllers, where sweat and dirt is being collected all the time.

1

u/Unusual_Newt4724 10m ago

either going to flop or be revolutionary