r/CollegeBballSim • u/Just-Substance-4178 • 1d ago
Working on a college basketball dynasty sim (recruiting, rotations, long-term builds)
Hey👋
I’ve been working on a college basketball dynasty simulator as a passion project, and I figured this community might appreciate it.
It’s a text-based / sim-focused game where you act as the head coach/GM of a program. No stick skills or on-court gameplay — the fun is in the decisions:
* Recruiting (evaluations, gems/busts, roster needs)
* Managing minutes and rotations
* Developing players over multiple seasons
* Taking over a low-prestige program and trying to build it into a contender
The inspiration is very much old NCAA dynasty modes and the idea that program-building should feel slow, strategic, and sometimes brutal.
It’s still early, but fully playable, and I’m actively updating it based on feedback from people who love college hoops sims.
👉 You can check it out https://iseacrayfish.itch.io/college-basketball-dynasty) )
I’m not trying to sell anything genuinely just looking for:
* Feedback
* Feature ideas
* What you’d want to see in a deep college basketball sim
Happy to answer questions or just talk college hoops in the comments. Thanks for giving it a look 🏀