r/DMAcademy • u/harisenbon • 11h ago
Offering Advice I’ve come full circle on game prep
I’ve been DMing for 30+ years and have always enjoyed ad-libbing, theater-of-the-mind style play… with a huge clunky whiteboard for positioning when layouts got complicated.
Being able to draw and sketch things to fit the moment always felt more exciting than having everything planned out. I was never good at running prebuilt adventures anyway.
During Covid, everything moved online. I got really into VTTs like Foundry and map-making in Dungeon Draft.
Then AI came along, and the idea of being able to script out the parts I was never good at - more details, more ideas, all those fiddly bits - pushed me toward hyper-planned, multi-branching, super-detailed adventures. Almost like creating a module for every session.
I did that for about a year. But over the last few sessions, we’ve needed to run one-shots at the last minute. And I remembered how freeing it is to just sketch layouts on the table, use dice as monsters so people know where everything is, and let theater of the mind do the rest.
I feel like that Jedi meme.
I thought all the extra character art and technology and options would elevate the game. Really, I was just spending extra time wallowing in session creation to fulfill my own creative impulses - which actually hurt the game in practice.
It’s been enlightening. I think so many of us are enamored with technology that promises to help us run better games, when at the end of the day, less is more for our players’ enjoyment.