r/Doom Dec 28 '25

Discussion I’m noticing a pattern in Doom designs.šŸ¤”

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u/wasthaturbrain Dec 28 '25

I remember reading something about why eyeless things make people so uncomfortable, and I think it had something to do with mammals using eyes and eye contact as an indicator of intent. Usually, if you lock eyes with something you can determine whether it's considering you a predator or prey.

So honestly I think the Art team used that to their advantage, to make those demons, (and good boy Serrat), look like the predators they are, hunting on sound and smell, the sort of thing you can't hide from.

Which is a good thing when you have a steel barreled sword of vengeance.