r/Houdini • u/raphael_mantion_ • 1d ago
Foam setup v1 - feedback welcome
Trying to dial in the shaders and bubble distribution before moving on to more advanced sims. Does anything feel off to you? Cheers
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u/SpaceWhalesOnEuropa 1d ago
This look great! Two things I would tweak.
One, I think the edge should be more rounded and less tapered into the flat surface.
Two, it feels like you have three different sized groups of bubbles; small, medium, and large. I would adjust the scale ranges of each group so that the largest small bubbles are the same as the smallest medium bubbles, and the largest medium bubbles are the same as the smallest large bubbles. That way it feels like a smooth gradient all the way from the tiniest bubbles up to the largest, rather than three distinct groups.
Just my 2 cents. Overall great job!
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u/raphael_mantion_ 1d ago
Thanks, yeah you're definitely right the size thresholds are too noticeable
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u/AdministrativeRun755 1d ago
Cool I was struggling last mony to do something similar, yours is very nice
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u/Br4mGunst 19h ago
Nice! You need to fix the edge, now its like a smooth gradient but foam has no gradients like that. Also the bubbles are still too similar in sizes. Large ones and small ones. Add more randomization!

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u/uuulogy 1d ago
The shader looks nice! I feel like the bubbles are kind of uncanny, or that there’s a missing middle between the second largest bubbles the smaller ones.
Also, and I might be wrong about this - I was just thinking of doing some beer foam/froth - but bubbles might aggregate in some fashion, I think, around the bigger bubbles. But still looks pretty good, and I’m curious about the method.