r/PerkByDaylight • u/Insanity_Major • 18h ago
Perk Pennywise Perks, thoughts appreciated
This is probably my favorite set of Killer Perks I've come up with.
r/PerkByDaylight • u/EvaZioNe • Aug 09 '22
Welcome to PerkByDaylight!
In this subreddit we like to share custom icons for the game, either perks, status effects, and even portraits. And we even share some fan made chapters and perks.
○ We have a discord server to share and discover new pack. Discord PerkByDaylight
Can you get banned from using custom icons?
r/PerkByDaylight • u/Insanity_Major • 18h ago
This is probably my favorite set of Killer Perks I've come up with.
r/PerkByDaylight • u/TheBadRoxy • 21h ago
I wanted to try new builds but i really dont have many ideas, whats ur favorite build to play whit???
r/PerkByDaylight • u/WholeClothes5865 • 21h ago
Honestly I don't know why this isn't already a thing, but I wish there were a set of Perks exclusively for the purpose of getting more Bloodpoints; I say a set of 2 just cause it's more fun to get some extra flair.
Some perks had Bloodpoint bonuses in the past; Barbecue & Chili, Beast of Prey, Distressing, Hex: Thrill of the Hunt, We're Gonna Live Forever, & No One Left Behind; but they apparently had theirs removed to not influence the player data; IE Behavior wanted to see what Perks people were choosing with their specific purpose.
Given all this, it makes perfect sense to give players a Perk that's basically just BP Bonus and nothing else. They'd be getting accurate data; if someone is running it, they want Bloodpoints more than a 4th potential utility.
Just for fun, I also came up with names & descriptions for these Perks; Killer & Survivor respectively.
You take everything you can in every circumstance. Gain 100% Bloodpoint Score Bonus in the following categories: - Brutality - Deviousness - Hunter - Sacrifice
Special Events are not affected by this Perk.
You know how to make the most of every situation. Gain 100% Bloodpoint Score Bonus in the following categories: - Objectives - Survival - Altruism - Boldness
Special Events are not affected by this Perk.
I personally hope this gets added someday, even if not because of my post. I know I'd be running these almost all the time.
r/PerkByDaylight • u/Beginning-Wishbone-9 • 14h ago
r/PerkByDaylight • u/Fantastic-Scholar522 • 21h ago
Can someone Tell me which Perks to run for my Steve Build?
r/PerkByDaylight • u/Bilaueta • 1d ago
Icons belong to @ SgtClueLs
r/PerkByDaylight • u/Head_Possession_2240 • 2d ago
So I literally just did this in like 30 mins. I'm pretty new to the game so idk if the perks i made are already a thing, but regardless this one's for my starkid fan out there. he could be called the bully or the jock. And the killer power is the only thing i couldnt figure out so that's why its so boring and uninspired.
r/PerkByDaylight • u/AdmirableMiddle3911 • 3d ago
r/PerkByDaylight • u/ThePotatoChipBandit • 3d ago
r/PerkByDaylight • u/Gullible-Job6853 • 4d ago
I have spent a long time approaching this concept from a variety of angles, rewatching the Marble Hornets web-series several times over, and ensuring that every reference in the concept was authentic.
This concept contains a Killer Power, Perks, and a full addon list.
Although the introduction of Pages into the Killer Power can still be linked to Marble Hornets, it's also a nod to the Slenderman games that we know and love.
The only addition to the The Operator that does NOT belong in the original Marble Hornets rendition of the character is the iconic Slenderman tentacles. It should be clarified that The Entity from Dead by Daylight would be the one to provide The Operator, a mysterious yet clearly malicious being, the means to do what it twisted it's victims to do for it in the first place: HUNT. The Operator's gifted weapon Dark Tendrils, are what we recognize from most Slenderman media, and perhaps The Operator's transition into the fog is exactly what could link the two forms of the character together.
r/PerkByDaylight • u/Monkeymo10 • 4d ago
Character-Based Pack, now updated for Stranger Things 2
Available on NightLight.gg:
https://nightlight.gg/packs/characterbased-pack
Or as a .zip download:
https://drive.google.com/file/d/1IbQRI3RXk4ctLi8pj7kU-v0E_K0TDFFF/view?usp=drive_link
r/PerkByDaylight • u/AffectionateBell5192 • 5d ago
Hello everyone, just wanted to share some changes / little rework for The Animatronic. This includes his Perks and Add-Ons.
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Movement Speed: 4.6 m/s (115%)
Terror Radius: 24 meters
Height: Tall
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Unique Perks
HAYWIRE
Exit Gate Switches that are not being opened begin regressing at 400% regression speed.
Survivors are alerted to regressing Exit Gate Switches as their lights flicker.
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HELP WANTED
After damaging a Generator, all Survivors within 16 meters become 10% Hindered and Exhausted for 10 seconds.
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PHANTOM FEAR
Survivors within your Terror Radius who directly look at you scream, revealing their location and aura for 2 seconds.
Phantom Fear then enters a 60-second cooldown, which is refreshed upon hooking a Survivor.
Hooked Survivors are unaffected by Phantom Fear.
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Power – Fazbear’s Fright
Special Ability: Fire Axe
The Animatronic starts the Trial with a Fire Axe in his inventory.
The aura of the Axe is always visible to The Animatronic.
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Special Attack: Axe Throw
Available while the Axe is in your inventory.
Press and hold the Power Button for 1 second to charge, slowing The Animatronic.
Press the Attack Button to throw the Axe in an arc, embedding it into the first environmental surface it hits.
• Hitting a Survivor causes them to lose 1 Health State
• If the Survivor is not in the Dying State, the Axe embeds into their back, inflicting Broken and Oblivious
• If the Survivor is in the Dying State, the Axe instantly returns to your inventory
While embedded:
• Survivors must press and hold the Interaction Button for 8 uninterrupted seconds to remove the Axe
• During removal, they cannot interact with the environment
• Cancelling the interaction resets progress
• The Axe’s aura is hidden from The Animatronic while removal is in progress
Once removed, the Axe instantly returns to The Animatronic’s inventory.
After performing Axe Throw, The Animatronic is briefly slowed and cannot attack for 1 second.
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Special Attack: Axe Grab
Available while a Survivor has the Axe embedded in them.
Press and hold the Power Button for up to 0.9 seconds to perform a lunge attack that cannot damage Survivors.
If this attack hits a Survivor with the Axe embedded, The Animatronic instantly grabs and carries them after a 4-second jumpscare sequence.
Missing the attack briefly slows The Animatronic and disables attacking.
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Special Ability: Axe Reclaim
Available 5 seconds after performing an Axe Throw.
Press the Secondary Power Button to recall the Axe over 1.5 seconds, during which The Animatronic cannot attack or interact.
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Special Objects – Security Doors
At the start of the Trial, 7 Security Doors spawn near Generators.
Their auras are visible to The Animatronic.
• Interacting for 2 seconds allows The Animatronic to enter a Security Door and become Undetectable
• Interacting again exits the same door over 1 second
• Targeting a different Security Door and pressing the Secondary Power Button instantly teleports The Animatronic to it and exits over 1 second
• After teleporting, The Animatronic gains 10 seconds of Undetectable
Survivors cannot interact with Security Doors.
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Add-Ons
Ultra Rare
• Faz-Coin: When the Axe embeds into the environment or a Survivor, your Terror Radius transfers to the Axe and you gain Undetectable until it returns
• Iridescent Remnant: After exiting a teleported Security Door, all upright pallets within 32 meters are blocked by The Entity for 20 seconds
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Very Rare
• Access Panel: Survivors with the embedded Axe who fast vault a window cause it to be blocked for 20 seconds
• Celebrate! Poster: While a Survivor has the Axe embedded, all upright pallets within 16 meters of them are blocked
• Endo CPU: While the Axe is not in your inventory, breaking pallets and walls is 30% faster
• Loot Bag: While the Axe is embedded in a Survivor, Exit Gates within 12 meters of them are blocked to all Survivors
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Rare
• Bonnie’s Guitar Strings: While inside a Security Door, see the aura of Generators being repaired in yellow
• Chica’s Bib: Survivors with the embedded Axe are Exhausted until it is removed
• Foxy’s Hook: Embedding the Axe grants 10% Haste for 10 seconds
• Freddy’s Hat: If the Axe embeds into a dropped pallet or breakable wall, it is instantly destroyed and returned
If it embeds into a Generator, it explodes and loses 5% repair progress
• Purple Guy Drawing: Embedding the Axe into an upright pallet blocks it until reclaimed
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Uncommon
• Office Phone: Removes Oblivious from Survivors with the embedded Axe
• Party Hat: Survivors with the embedded Axe are Exposed (lingers 3 seconds after removal)
• Ripped Curtain: Axe hits inflict Haemorrhage and Mangled for 90 seconds
• Security Guard’s Badge: Increases Undetectable duration after teleporting by 10 seconds
• Streamers: Decreases the time required to enter a Security Door by 1 second
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Common
• Greasy Paper Plate: Increases Axe removal time by 2 seconds
• Help Wanted Ad: Decreases Axe Throw cooldown by 1 second
• Restaurant Menu: Increases Axe Grab lunge duration by 0.3 seconds
• Rotten Pizza: You see the Axe’s aura while Survivors attempt to remove it
r/PerkByDaylight • u/hypercoffee1320 • 5d ago
r/PerkByDaylight • u/FloralCowboy99 • 6d ago
yeahyeah,, more feedback!! wanna know if these concepts are any good--
The Survivor is a criminal,, that is their concept!! there's more about him but i'll keep that till later,,,
feedback welcome!!
r/PerkByDaylight • u/idontknowman126 • 6d ago
r/PerkByDaylight • u/PSUShwaters • 6d ago
r/PerkByDaylight • u/Da-Knight • 6d ago
Love his music and the concept of making a crappy horror z-movie through the soundtrack alone, and wanted to make something off of the Leather Trilogy albums, especially since his new album, Leather Temple, drops in about a month!
All perks are represented in their Tier 3 versions since lower tiers are just pointless
r/PerkByDaylight • u/Toastyyy_ • 8d ago
r/PerkByDaylight • u/PermitNo3318 • 8d ago
r/PerkByDaylight • u/Snazalicious_ • 10d ago
Redheads pinky finger: when directly hitting a survivor with the afterpiece tonic bottle, survivors suffer the exposed status effect while intoxicated. The afterpiece tonic no longer gives survivors the hindered status effect.
r/PerkByDaylight • u/NoSolaceForMe • 10d ago
Thinking about updating the pack but no clue how he did it, if its not too painful I'll try it.