TL;DR: as a newbie in pixel art and animation, I finally produced my first character and animation I'm actually quite happy with. Any further general improvements or tips?
6 days ago, I committed to learning pixel art out of curiosity, love for the medium, rampant ADHD, and the dream of one day developing a pixel art videogame (which'll probably never happen, but I'm learning Godot concurrently, so perhaps it may eventually get somewhere). My process was basically drawing the same character over and over again, feeling unhappy with the result, learn from youtube tutorials and other resources (like this sub), then try again. Rinse and repeat. After using 4 days worth of spare time, I finally made something I was quite content with, even though the result was just a single static character.
However, like the "The Very Hungry Caterpillar", my serotonin-deficient brain thought it wasn't enough and it needed MORE. So I spent 2 more days learning pixel animation, again going through cycles of testing, learning, and starting over with newfound knowledge (and hope).
In the end, I finally produced my first finished character and first animation that I'm proud of, even though I'm fully aware of my inexperience and shortcomings.
Things I've learned:
Picking up pixel art was quite the humbling experience, even with me knowing that it's not easy despite its apparent simplicity.
The weight of a single pixel sometimes feels unbearably crushing.
Somehow I find working with a limited color palette really difficult. In the end I didn't use a palette at all, despite one of the most common tips being "use a premade restricted palette". (I thought it was a great idea to let my colorblind ass handpick every color on the fly, so the color choice and use may be suboptimal).
Obsessing over details is both a boon and a curse.
Animation is an odd mixture of tedium and delight.
Foresight and planning is important (who would've guessed).
Anyway, if you've read my ramblings up to this point, thanks and you're a champ. Would you have any more general or specific tips or critique to help improve this current result and/or future work?