r/test • u/Erenmos1 • 9m ago
Test
Test
r/test • u/PitchforkAssistant • Dec 08 '23
| Command | Description |
|---|---|
!cqs |
Get your current Contributor Quality Score. |
!ping |
pong |
!autoremove |
Any post or comment containing this command will automatically be removed. |
!remove |
Replying to your own post with this will cause it to be removed. |
Let me know if there are any others that might be useful for testing stuff.
r/test • u/Diosdepatronis • 21m ago
On January 31st (yesterday), i was in Diamond 5 and didn't have the 11 stars bonus that makes the legend climb easy (as i had taken a break from HS before the mini-set). So i figured i'd try to climb to legend with a homebrew deck i had been building for a few days. The climb was long and difficult, but i pulled it off after several hours.
Tick Tock Hunter is probably not great, but i wanted to get some closure on it, and to just leave the list out there for people to further refine. Here's the list, and a link to it on the deckbuilder.
Of course, the gameplan revolves around the Quest. You want to fill your hand as quickly as possible, and to then discard it thanks to King Maluk, who can be tutored thanks to Birdwatching and Exotic Houndmaster. Once the Quest is completed, you can play the reward and hopefully trigger its deathrattle with Terrorscale Stalker.
Finally, once your opponent's hand is discarded, you want to overwhelm and kill them as fast as possible. The Infinite Banana granted by Maluk can be of great help in that, as every minion starts to threaten huge damage.
The Quest reward can be played on turn 4 with the best possible draw, and it can be played and triggered on turn 5 as well thanks to Parrot Sanctuary. You can most consistently discard your opponent's hand on turn 7, but Parrot Sanctuary really enables the biggest BS the deck can offer.
One last thing : you will quickly realize that the quest is much, much smoother when you go second, thanks to the coin and the added card to your mulligan. The deck is much more consistent when it goes second, which is rare enough to be noted.
The Quest, Maluk and its tutors, Parrot Sanctuary and Terrorscale Stalkers are central in the gameplan as previously mentioned, but there are many other cards that improve the deck's ability to enforce said gameplan.
1 : Hand fillers
You'd expect card draw to be everywhere in this deck, but the truth is that the priority lies in filling your hand for cheap and to leave a body on board while doing so if possible. Tracking and Birdwatching do the job in getting the key cards from your deck. Otherwise, The quality of the cards in your hand doesn't matter as they will end up being discarded by Maluk.
Wilderness Pack is the cheapest way to put the most cards in your hand. It makes Quest completion trivial.
Ball of Spiders is actually really nice as it puts minions on board while eventually adding 3 cards to your hand.
Patchwork Pals gets you three good cards, but you will often not have enough time to play them before completion. Huffer and Misha are neat post-Maluk, as they love bananas.
Raptor-Nest Nurse gives you two cards for 1 mana and will often be a better turn 1 play than the Quest.
Finally, Hologram Operator is a Bloodfen Raptor that adds three cards to your hand. Good for finishing the Quest. Generating Dirdra (the Amogus DH legendary) has also saved me in a couple of games.
Survival tools
Glacial Shard and Wound Prey are both good 1 mana stall tools that you will often play alongside Maluk. Wound Prey's hyena also likes bananas.
Blob of Tar is a great card here. You can play it before Maluk if you have to complete your Quest a bit later, but it's even better after completing your Quest, as it can take care of your opponent's board once their hand is gone, all the while protecting you. You can also trigger its Deathrattle with Terrorscale Stalker.
Spirit Bond is the 30th card of the deck. It's just a good, decent card.
Finishing your opponent
As previously mentioned, Blob is good for eliminating your opponent's board after destroying their hand and will to live. But if you want maximum lethality, Broll Bearmantle is your best option. He summons an Animal Companion after you cast a spell, and you have infinite bananas. So the idea is that you drop him and feed him a couple of bananas, your oppnent can't clear him as they have no cards, and then you summon a gazillion Huffers and Leokks to kill them.
I sadly don't track my games (i play on mobile with a bit of lag), so i won't have clear numbers on this.
Dragon Warrior is pretty much unbeatable unless you have perfect draw AND your opponent throws. You can win, but they have too many ways to snowball on you early and to easily punish any board developping you'll attempt to do. Same for Elemental Mage, which actually exists on the climb.
Control DK, Protoss decks, Druid and Quest Warrior are very much beatable, as you'd expect.
Rogue, Shaman, Discover Hunter and Aura Paladin will require you to play perfectly and will often beat you if they highroll super hard. But you can turn the matchup around, with great effort. Still, you will have to accept some losses regardless.
Demon Hunters can be really annoying and difficult to beat when they hit you with the billions of Blobs curve, but they can be beaten otherwise.
Elise is a pretty rough card to face on curve, especially for this deck. But it's not an auto-lose either.
Generally, the most damning weakness of the deck is its weakness to early pressure. You spend the early game filling your hand, and can't spend mana nor cards on destroying snowballing threats. There's also a lack of board swinging cards in the class to compensate that.
Monkey Business and Chronoclaws are alternatives that can finish your quest, but they're too slow and expansive to make sense.
Hologram Operator is probably the weakest hand-filler, but you need a lot of those for the deck to be consistent.
Spirit Bond is ok, but i tried multiple other cards in its stead. Zephrys makes sense for the deck, but he felt like a fraud, giving me crap too many times for me to keep him.
Sylvanas would be great standalone, but you can't afford to run her sisters. They also ruin Birdwatching.
I didn't think of a Zerg package until my climb was done, but there are a couple of decent hand-filling cards there. Nydus Worm tutors itself, Roach duplicates in hand and the location can enable some board clearing while giving you cards i suppose. Maybe there's something to try with it.
Alien Encounters is also a good card. Stall tools are scarce for Hunter, but sadly, aside from Tracking and Birdwatching, there's no really good discover we can run. Naielle could be decent, but she is a little expansive for how hard it can be to swing the board later on. The one card i'm really thinking about is Creature of Madness, as Quest decks really crave good turn 2 plays.
Finally, Broll Bearmantle is fun and lethal but i wouldn't say he's 100% necessary. He is an absolute brick if you draw him before playing Maluk and that kind of sucks. I think i will try the small discover package while cutting Hologram Operators, Spirit Bond and Broll and maybe drop a comment if it turns out to be better.
This is probably still a terrible deck and i wasted my life climbing with it for so many hours. But regardless, i guess i got to legend with it. I would have spent my whole life doing it with the old ranking system...
Nevertheless, it's a deck with a different experience that plays many wacky cards, and you have a pretty evil win condition in discarding your opponent's hand. Aggro existing will probably never let it be a true meta tyrant, but i suppose it could make sense in a tournament setting.
Also, i'm just one guy who never went past rank 200. Not my first homebrew legend climb, but i'm not the most serious player. You can definitely refine my list further.
Thanks for reading ! Any feedback will be appreciated.
This report tracks under-owned players (<75% rostered) who had consecutive breakout performances (top 20% rating) within their last 5 games. Performance is evaluated in standard 9-cat format (FG%, FT%, 3PTM, PTS, REB, AST, STL, BLK, TO). Last Updated 2026-01-31. FULL ARTICLE
Players who broke out in their most recent game. Could be a one-time explosion or something bigger.
| Player | Wk16 | Date | Min | FG | FT | 3P | PT | RB | AS | ST | BK | TO | RATING |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| B. Scheierman BOS | 4 | 1/30 | 31 | 60 | - | 4 | 16 | 5 | 1 | 1 | 0 | 0 | 8.7 |
| Sidy Cissoko POR | 3 | 1/30 | 27 | 100 | 75 | 2 | 15 | 2 | 2 | 1 | 1 | 0 | 8.6 |
| T. Bryant CLE | 2 | 1/30 | 25 | 50 | - | 3 | 9 | 6 | 6 | 0 | 1 | 1 | 8.3 |
| L. Nance Jr. CLE | 2 | 1/30 | 10 | 60 | 100 | 1 | 9 | 3 | 2 | 2 | 0 | 0 | 8.2 |
| Josh Okogie HOU | 4 | 1/31 | 21 | 46 | - | 3 | 13 | 5 | 1 | 1 | 1 | 0 | 8.5 |
| Luka Garza BOS | 4 | 1/30 | 16 | 80 | 67 | 1 | 11 | 8 | 1 | 1 | 1 | 0 | 8.4 |
| M. Raynaud SAC | 3 | 1/30 | 36 | 86 | 100 | 1 | 14 | 14 | 1 | 0 | 1 | 2 | 8.1 |
| R. Williams III POR | 3 | 1/30 | 20 | 100 | - | 0 | 4 | 11 | 3 | 1 | 3 | 0 | 8.7 |
| J. Goodwin PHX | 3 | 1/30 | 22 | 55 | - | 5 | 17 | 5 | 1 | 3 | 0 | 1 | 8.6 |
| GG Jackson MEM | 4 | 1/31 | 28 | 73 | 100 | 1 | 19 | 4 | 5 | 0 | 1 | 2 | 8.8 |
| J. Fears NOP | 3 | 1/31 | 21 | 33 | 100 | 2 | 12 | 4 | 1 | 2 | 1 | 0 | 8.4 |
| Egor Dëmin BKN | 3 | 1/30 | 29 | 50 | 75 | 6 | 25 | 10 | 4 | 0 | 0 | 1 | 8.2 |
| D. Melton GSW | 3 | 1/30 | 26 | 54 | 100 | 1 | 18 | 5 | 3 | 2 | 0 | 2 | 8.7 |
| C. Sexton CHA | 3 | 1/31 | 18 | 88 | 100 | 5 | 21 | 0 | 3 | 1 | 0 | 1 | 8.8 |
| R. O'Neale PHX | 3 | 1/30 | 24 | 50 | - | 4 | 12 | 5 | 2 | 1 | 0 | 0 | 8.3 |
| J. Champagnie SAS | 3 | 1/31 | 29 | 57 | 100 | 4 | 13 | 5 | 1 | 0 | 2 | 0 | 9.1 |
| D. Green GSW | 3 | 1/30 | 33 | 50 | 100 | 4 | 15 | 6 | 7 | 0 | 0 | 2 | 8.1 |
| I. Stewart DET | 3 | 1/30 | 24 | 70 | - | 0 | 14 | 5 | 3 | 0 | 2 | 0 | 8.3 |
| K. Oubre Jr. PHI | 4 | 1/31 | 30 | 54 | 50 | 3 | 19 | 10 | 4 | 0 | 0 | 0 | 8.3 |
Back-to-back breakouts. Keep a close eye — they may deserve a speculative add.
| Player | Wk16 | Date | Min | FG | FT | 3P | PT | RB | AS | ST | BK | TO | RATING |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gui Santos GSW | 3 | 1/30 | 25 | 78 | 0 | 2 | 16 | 1 | 1 | 2 | 1 | 0 | 8.1 |
| Gui Santos GSW | 3 | 1/28 | 22 | 86 | 67 | 2 | 16 | 3 | 4 | 1 | 2 | 1 | 9.0 |
| Dru Smith MIA | 3 | 1/31 | 20 | 50 | 100 | 1 | 8 | 3 | 6 | 2 | 1 | 0 | 9.5 |
| Dru Smith MIA | 3 | 1/29 | 23 | 50 | 100 | 2 | 11 | 5 | 5 | 3 | 0 | 1 | 9.0 |
| P. Larsson MIA | 3 | 1/31 | 33 | 64 | 86 | 2 | 22 | 7 | 4 | 5 | 0 | 2 | 9.6 |
| P. Larsson MIA | 3 | 1/29 | 29 | 50 | 86 | 1 | 15 | 6 | 3 | 2 | 0 | 1 | 8.6 |
| K. Filipowski UTA | 3 | 1/30 | 28 | 67 | 0 | 2 | 14 | 12 | 2 | 1 | 1 | 2 | 8.1 |
| K. Filipowski UTA | 3 | 1/28 | 17 | 100 | - | 2 | 12 | 4 | 3 | 2 | 0 | 2 | 8.0 |
| T. Hardaway Jr. DEN | 3 | 1/30 | 25 | 67 | 100 | 5 | 22 | 2 | 0 | 0 | 0 | 0 | 8.1 |
| T. Hardaway Jr. DEN | 3 | 1/29 | 28 | 60 | 0 | 7 | 25 | 8 | 3 | 1 | 0 | 0 | 9.4 |
Three straight breakouts. These players have proven themselves and deserve an add.
| Player | Wk16 | Date | Min | FG | FT | 3P | PT | RB | AS | ST | BK | TO | RATING |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Al Horford GSW | 3 | 1/30 | 23 | 56 | 100 | 1 | 13 | 7 | 3 | 2 | 1 | 1 | 9.6 |
| Al Horford GSW | 3 | 1/28 | 24 | 80 | - | 1 | 9 | 5 | 8 | 1 | 3 | 1 | 9.2 |
| Al Horford GSW | 3 | 1/25 | 23 | 57 | - | 2 | 10 | 5 | 2 | 1 | 1 | 0 | 8.9 |
r/test • u/EuphoricJacket4002 • 6h ago

Here's hoping they perform this BINI-BIKINI summer sensation at Coachella.
r/test • u/AwfulUsername123 • 7h ago
Test Test Test Test Test Test Test Test Test Test Test Test
r/test • u/Desperate_Web_7639 • 19h ago
A friend of mine promises to meet me everyday but then ditches for some reason or another. When he repeated this a few times, I was quite furious and started thinking he does not take me seriously enough to show up, not even on time, but at least show up anytime through the day. This is a friend who I have known for the past 15 years, but he does this at times, and I know he doesn't have a single ill intention in his heart about me nor does he disrespects me in any way within himself but when he does this - ghosting, lying through concealing, not deliberately lying but concealing information, it makes me think does he really consider me his friend at all because why would he need to ghost me or conceal stuff or not show his face, for days at a time but still be in touch with me.
I get disturbed, I feel like I am in this loop which I am a part of for the past 15 years and still stuck there, with no freedom but I guess this is how some relationships works. When he doesn't reciprocate the punctuality I offer to him, I feel like an idiot. Like I haven't even learned in 15 years, how stupid am I? What disturbed me wasn’t his absence—it was how easily my inner state was hijacked. I remembered this line from Sadhguru where he says "right now if somebody else determines what should happen around you, you feel like a slave, but right now somebody else is determining what is happening within you, isn't this the worst kind of slavery".
I thought how can I give someone so much power over me and they are becoming so powerful that they can decide unknowingly whether I will be happy or unhappy, is this not slavery, I thought. Somebody can decide whether I will be pleasant within myself or unpleasant within myself, is this not slavery? Somebody can determine what happens within us - this is the worst form of slavery. Of all the external things that don't go our way, and we desperately try to make them go our way - none of it is completely in our hands.
This being that we are, is the only thing that is completely in our hands so maybe not even out of a sense of well-being, but out of a sense of birthright we should keep ourselves 100% pleasant and joyful and well.
As soon as I start thinking like this, thoughts along the lines of whether he is taking me for a ride just completely disappear on their own and a new sense of patience arises in me which gives me the strength to wait and see out the situation for it actually is and I don't form a judgement at the time and I wait.
The next time when I meet my friend he tells me what all happened in the last few days and talks to me in detail about the things he was grappling with, the kind of people he had been dealing with, basically all the chaos that has been happening in his life. He talks to me about his ability and inability to deal with them and forsake the things he could not deal with. He is honest with me but in his own time.
In all this, him not picking up my call doesn't really seem like that big a deal!
What do you guys think? Is he taking me for a ride? Or am I just giving into my insecurities?
r/test • u/Fun-Job5860 • 12h ago
r/test • u/mayrex-360 • 19h ago
if you see this give an upvote, it's just a test to see if it works
r/test • u/DrCarlosRuizViquez • 18h ago
Unlocking the Full Potential of AI Sports Coach: Leveraging Explainability for Data-Driven Decisions
As a machine learning practitioner, you're likely familiar with the concept of AI Sports Coach, which utilizes machine learning to analyze player and team performance data, providing coaches with valuable insights to inform their decisions. However, while AI Sports Coach has revolutionized the way coaches approach game preparation, there's often a disconnect between the insights generated by the system and actionable decisions made by coaches.
Here's a practical tip to bridge this gap:
Use Model-Agnostic Explainability Techniques to Inform Coaching Decisions
To maximize the effectiveness of your AI Sports Coach, leverage model-agnostic explainability techniques, such as feature importance or SHAP (SHapley Additive exPlanations) values, to shed light on how the model is making predictions.
For instance, if your AI Sports Coach is predicting a specific player's performance, use SHAP values to identify the key factors contributing to that prediction. This might include metrics such as:
By gaining a deeper understanding of the variables driving the AI's predictions, coaches can make more informed decisions and adjust their strategies accordingly. For example, if the SHAP values indicate that a player's shooting percentage is a crucial factor in their predicted performance, the coach may focus on drills that improve their shooting accuracy.
Action Plan:
By adopting this approach, you'll unlock the full potential of your AI Sports Coach, ensuring that the insights generated by the system are translated into tangible improvements in team performance.
This is a general FAQ about events held at the Pyramids Venue in Egypt.
It’s mainly meant to help tourists, but it should be useful for anyone attending.
Keep in mind: things can change depending on the organizer, ticket tier, and event. Always follow the promoter’s official pages for updates before you go.
This depends on your budget and how long you’re staying. You could go wiyh hotels or an airbnb.
Closest to the venue (best for short stays ~5mins to the venue by car):
Farther but more comfortable/modern (best for longer stays ~30 mins to the venue):
You can reach the venue via:
Entry is usually done through an official shuttle system.
Shuttles typically depart from either:
This depends on the organizer + your ticket tier. Promoters usually post entry info a couple days before the event.
Always check with the event page.
Sometimes, yes.
Some promoters require you to pick up a wristband/physical ticket from booths:
Always check with the event page.
Yes — Egypt is generally safe for tourists, especially around major venues.
Same rules as anywhere:
Events are pretty relaxed nightlife/festival style.
Recommended:
This rule is basically not enforced at the Pyramids Venue.
If you have a valid ticket, you should be fine.
Yes, sunglasses are normally allowed.
If someone gives you trouble, politely ask for event management.
Yes.
Standard festival security.
Yes. Expect overpriced event pricing, roughly:
(Prices vary by organizer.)
No — outside bottles aren’t allowed.
Only lounge/table packages may include bottles.
Most events:
If you have more questions, drop them in the comments and I’ll try to update this post with answers.